What is Skill?
Gokuro (Seven Deadly Sins: Battle of Light and Darkness) is a combination technique that is activated by organizing closely related characters in the original work.
It has a stronger effect than a single deadly technique, and the production is also special, so it will be important to organize so that each technique can be activated.
Also, be careful as the opponent of the skill changes depending on the name (Fair King, Uncle King, etc.)
How to check the skill
You can check the skills of your character from the character list.
Tap the character on the right half of the screen of the character you want to check the skill. From there, you can check the bond other than the skill by tapping the bond at the bottom left of the screen.
How to use Skill
Please note that you cannot release a skill until the player rank reaches 10 .
By setting a Kizuna character from the character formation screen, you can use the skill. Keep in mind that the art is only triggered by a specific character that has a high relationship with the original .
In the case of a character that activates a joint technique, a mark such as the part enclosed in red in the above image appears, so please refer to it when organizing.
List of combination of skill and effect
A list of combinations and effects of Grakuro's techniques will be posted. Since the characters in the image correspond, please refer to the organization.
For a van | For King |
---|---|
As shown in the image above, the skill of the character depends on the main character. Never is not a mutual relationship let's note.
The Seven Deadly Sins
We will introduce the skills of the seven deadly sin members.
Meriodas
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Grandmaster Meliodas the Knight Dianne | ||
[Metal Crush] Releases the buff effect and stance of a single enemy, deals 560% of attack power, and stuns for 1 turn. | |||
+ | Genie Meriodas the Great Magician Merlin | ||
[Devil Assault] Deal 440% of attack damage "weakness" to a single enemy. |
Dianne
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Fighter Dianne Holy Knight Hauser | ||
[Metal Cyclone] Deals 640% of attack power "penetration" damage to a single enemy. | |||
+ | Holy Knight Dianne Guardian Gliamor | ||
[Full swing impact] Damage all enemies by 600% of attack power. |
King
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Fairy King King Fighter Dianne | ||
[Cross Fire] Deal crushing damage of 480% of attack power to all enemies. | |||
+ | Uncle King Fairy Hellblum | ||
[Sharpness Wisp] Deals 640% of one's attack power and reduces defense by 40% for 2 turns. |
Van
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Rough van fairy king | ||
[Drain Spear] Damage a single enemy by 720% of attack power and reduce Special Moves gauge by 5. | |||
+ | Adventurer Guardian Jericho | ||
[Fake Strike] Damage a single enemy by 400% of attack power and "steal" 50% of attack and defense power for 2 turns |
Gowsel
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Holy Knight Gossel Fairy King | ||
[Holi Barista] Deals 400% of attack power to all enemies and reduces Special Moves gauge by 5. |
Holy Knight
We will introduce the skills of the Holy Knight members.
Gil Thunder
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Guardian Gilthunder Guardian Gila | ||
[Lightning Smoke] Causes "burst" damage to one enemy, 720% of attack power. |
Gira
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Guardian Gira Holy Knight Hauser | ||
[Bomb Cyclone] Deals 400% offensive "lethal" damage to all enemies. |
Jericho
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Guardian Jericho Guardian Gira | ||
[Chain Slash] Deal 640% of attack power with "lethal" damage to a single enemy. |
Houser
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Holy Knight Hauser Guardian Gilthander | ||
[Thunder Dragon Castle] Damage all enemies by 400% of their attack power and lower their skills. Also reduced the Special Moves gauge by the number of rank-down skills. |
Hendricksen
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Saint Knight Hendriksen Saint Knight Dreyfus | ||
[Celesteal Break] Damage a single enemy by 640% of attack power and "suck on blood" 40% of the damage done. |
Greer Mall
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Guardian Griamor Holy Knight Dreyfus | ||
[Barrier Breakthrough] Provokes the enemy and increases defense by 480% for 5 turns |
Hunter Slider
Combination (main / bond) | Character name / effect | ||
---|---|---|---|
+ | Hunter Slider Holy Knight Simon | ||
[Circle of Restraint] Damage a single enemy with 630% attack power, and infect it for 2 turns. |